COD Game |
Currently the game that runs on windows platform dominates the market. Memamfaatkan ability of windows to look attractive with DirectX capabilities provided by Microsoft, the game developers are generally in this platform. Tools and software to make the game very much available on the windows platform.
The programming language used for air-genre games like call of duty is usually C / C + +. C + + is used to create a game engine. Game engine serves as the "Middleware" or bridge between Brainware (game makers) and the game itself. Game engines can make the process of making a game more quickly and efficiently because the game engine like a template that "reuseable". This means that if the developer wants to produce games anymore, they just use the game engine that has been made before, of course, with a little addition of new textures to display their new game is not exactly the same with the previous one. Game engine is suitable for making multi game series.
What about the cost?
According to the sources I've read, the production costs for making Modern Wrfare 2 about 40 to 50 million dollars. Call Of Duty MW2 it took 2 years of development. It costs to make a game much like making a movie on board. When entering the cost of marketing, production, distribution and will launch menghaibiskan budget of 200 million dollars. But on the other hand, when viewed from the output when Call Of Duty MW2 managed to sell 15 to 20 million units, will receive $ 1 billion in revenue. Call Of Duty MW first successfully sold to 14.4 million units. Call Of Duty World at War has sold 12 million units. You can imagine how the benefits achieved by Activison. Please you imagine yourself.
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